Monday, September 23, 2013

Homework 7

For this assignment I have created an armature system for my main character, created a walk, turn, crouch, jump, and toss animation, added a set of motion and animation control and a simple physics system. The character rig consists of parented armatures to a collision bounds and motion object. I used some simple material texturing on the background, the character, and the platforms. The background, platforms, and character have been linked together for the purpose of this demonstration.



This basic setup will be the base of the main character rig in the game. Our next step will be to prepare the weapons system for the character to interact with.

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